toolbotorex.blogg.se

Crysis mods advanced ai
Crysis mods advanced ai






crysis mods advanced ai

This is something Crysis 3 dabbled with in the form of its feral Ceph, but those were underused. Crysis 2 should have forced the player to be highly mobile to tangle with the Ceph. The reason Doom 2016 feels so enthralling compared to a Ceph fight in Crysis 2 is that the demons in Doom 2016 are aggressive and violent. If they were to ever remaster Crysis 2, I think one mistake the game made was not making the Ceph vicious enough. And despite criticisms, the environments are remarkably reactive and destructive in some cases, albeit in a more superficial way. The player movement/traversal is excellent. This makes jumping across a gap, for instance, feel less responsive than it should.īut everything else is tightly designed for the most part. Which is a problem because normal jump is now triggered when you press and release the jump button quickly. In Crysis 2, you jump higher by holding jump.

crysis mods advanced ai

In Crysis 1, you jump higher by enabling strength mode. One caveat is that I really don't like how Crysis 2 handled jumping. The core gameplay (engaging in combat with enemies) of Crysis 2 is better. Click to shrink.I am a big defender of Crysis 1 because it has a certain "bite" to its combat encounters that disappeared from the later games and I have mad respect for its physics-driven gameplay, but this is overall true.








Crysis mods advanced ai